Game on

Play is the way.

The best teams in tech have it figured out. They build psychological safety, real connection, and the skills that make work go from survive to thrive, all in the most human way - play!

You can have a great team, too.

What I do

I’m on a mission to
rebuild community at work

We spend more than 1/3 of life working, and yet, most tech teams are disengaged, isolated, going through the motions. I help teams integrate structured play into their actual work, creating the psychological safety, connection, and practiced skills that make work feel human.

Why I do it

What’s missing at work?

Teams everywhere are craving something from their workplace: connection, the death of the Sunday Scaries, and the space to be real.

69%

employees are disengaged

84%

of tech workers report burnout

$440B+

lost to disengagement in the US

S*^t’s whack.

I feel strongly about it! The numbers are constantly growing, but they don’t capture what’s really lost—the creativity that stays locked up, the power of wellbeing, the brilliant ideas that never get shared, the energy people save for after 5pm because work doesn’t feel safe enough to bring their whole selves.

Your people want to show up fully. They just need the right conditions.

How I do it

The S.P.A.C.E. for Play Framework

A systematic approach to creating what isolation and rapid change destroyed: the psychological safety and human connection that make extraordinary collaboration possible.

There are five elements that work together to transform teams:

Safety

Psychological environments where people can take risks, be vulnerable, and show up as themselves without fear.

Purpose

Play embedded in existing rituals—retros, standups, meetings—not added to them. Intentional, not random.

Autonomy

Designing ways for different people to participate authentically. Introverts, extroverts, neurodivergent—everyone engages in ways that feel real.

Care

Practices that help teams see each other as whole humans—not just workers with tasks, but people with lives.

Enablement

Structured games with clear rules that create safe spaces to practice difficult skills before the stakes are high.

What becomes possible

SPACE for success

In 2025, I ran a community where tech workers connected through play-based methods. For 5 months, they played games, held campfires on hard topics, and built connection through play.

What happened next surprised even me:

74%

improvement in feeling connected to others (from 2.3/5 to 4.0/5 avg)

100%

would recommend these methods to their teams

78%

reported increased energy at work

70%

felt less isolated

67%

improved empathy and active listening

7

soft skills improved per person on average according to self reports

(Skills included: giving/receiving feedback, navigating conflict, creativity, communication, critical thinking, emotional intelligence, collaboration, expressing vulnerability, building trust, storytelling, and more)

The movement in action

What teams experience

Don’t take my word for it – here’s what the community says:

I really enjoyed the safe place built for communication and community. I liked having a place where others understood the struggles of working environments and allowed me to express them in ways that wouldn’t affect my job.

Heather J

Admin

It showed me how important having fun is and how playing with people could build the intangible elements of better communication, skills, and relationships.

Brad S

Product Manager

I’m used to just simple run of the mill “conversation starter” style games with coworkers, but this provided more experiences that gave a refreshing forum with others.

Jeff M

Sr. Software Engineer

These results came from people who weren’t even on the same work team. Imagine what’s possible when you integrate this into your actual teams, where collaboration really matters.

What makes SPACE for Play different

Most team building focuses on the wrong things—forced fun, productivity theater, one-off events that change nothing. SPACE for Play is built differently.

Built on rich Experience & Research

Not built on hunches. Built on 10+ years of practice, 5 months of concentrated testing, and research from leaders in psychological safety, play, improv, neuroscience, and other fields. Theory meets practice.

Respects How People want to work

Ever been forced into a “fun” activity you hated? SPACE for Play isn’t about that. It respects different participation styles– introverts, extroverts, neurodivergent, and more—and creates choice instead of obligation. Psychological safety requires autonomy.

Results beyond performativity

This isn’t about hitting KPIs. It’s about building teams where people can be vulnerable, give real feedback, and show up as humans. Turns out, that’s what actually drives performance. Not the other way around.

Meet the founder

Hey! I’m Lissy

I’m the Founder of HuMindWise, a lifelong gamer, senior design strategist, and creator of SPACE for Play.

My mission is to help teams (re)build what’s missing—psychological safety, connection, and humanity at work—by integrating play in a way that feels natural. I use games and methods that develop real skills and create the conditions that make extraordinary collaboration possible.

blog

Sharing what works

Insights on building play, teams, facilitation tips, game reviews, and what I’m learning as I help teams build community at work.

Building community at work through play-based methods
Building better teamsFramework and foundations

From Burnout to Breakthrough: The story of S.P.A.C.E. for Play

The story of SPACE for Play: A framework for building community at work, team connection[…]